Features
Racing online
- 0130-player racesQuick Play puts you in a race with up to 30 players.
- 02Rollback netcodeResponsive racing, even over long distances. Everyone runs the same game, so every race is fair.
- 03Lobbies and course voteEach lobby votes on the next course and keeps racing together.
- 04Servers in nine regionsAshburn, Chicago, Los Angeles, São Paulo, London, Frankfurt, Tokyo, Singapore and Sydney.
- 05Input delaySet your own, from 0 to 2 frames.
- 06RejoinIf your game closes mid-race, jump straight back in.
- 07Lobby chatTalk with your lobby between races.
- 08Local networkFind and join servers on your local network.
Watching and replays
- 09SpectatingFollow any racer from any camera, with live standings and a course map.
- 10ReplaysEvery race is saved. Watch it again from any racer's view, and share it as a file.
- 11PracticeAny course on your own, with a one-minute rewind and save states.
Machines
- 12Custom machinesBuild your own machine from its parts, pick a pilot and colours, and race it online.
- 13GarageBrowse every machine's stats, search them, and keep your favourites.
- 14Stat packsRace with community balance mods such as GX Unleashed.
Your setup
- 15Your controller settingsYour button settings and stick calibration from the game carry into every race.
- 16ControllersKeyboard, gamepad or GameCube adapter.
- 17Full screenBorderless or exclusive, with G-Sync and FreeSync support.
- 18DiscordShow what you're playing on your Discord profile.
Patch notes
0.3.0 · 2026-10-20
- Rejoin: if your game closes or crashes during a race, you can go back into it.
- Practice with a one-minute rewind, save and load, and your own lobby rules.
- Build your own machine in the launcher's Garage and race it online.
- Mines come back after they go off, so the whole pack gets to use them.
Requirements
| System | Windows 10 or 11, 64-bit |
|---|---|
| Processor | x86-64 with AVX2 (x86-64-v3) |
| Graphics | Vulkan-capable graphics |
| Memory | 8 GB |
| Disk | 1.5 GB for the game's files, made once from your disc image, plus the download |
| Controller | Keyboard, gamepad or GameCube controller adapter |
| Game | Your own F-Zero GX disc image (USA, GFZE01, revision 0), plain .iso or .gcm |
| Network | Internet connection; races use UDP |
Discord
Bug reports, help with setup, and release announcements.